I hope that the I think keeping it objective oriented is better. at java.awt.Component.dispatchEventImpl(Unknown Source) 23 programs for "against the bot mekhq" Sort By: Relevance. For instance, the GitHub wikis can be checked out via git. « ‹ › 7 » EclecticTastes Sep 17, 2012 "Most plans are critically flawed by their own logic. MHQ shows. If you would like to refer to this comment somewhere else in this project, copy and paste the following link: © 2021 Slashdot Media. it turns out there was one bug in contract extension - return statement is in wrong place. I still had problems in my vs clan contract, so I've turned on debugger, took a magnifying glass and started hunting. at mekhq.gui.CampaignGUI$100.actionPerformed(CampaignGUI.java:2786) This thread is archived. My to-do list includes adding a combo box to the scenario view to choose from available legal reinforcements, i.e. On the other hand it might allow the use of some screenshots and a better layout. I can see how that might not be clear. If it needs more work I'll have to defer to those who are more proficient with thread synchronization than I am. It is a mistake to assume everyone using mekhq has internet access. No screenshot here. I think as a launching point the document is good. Posted by 3 days ago. In this patch: Once this patch stables, we'b probably ask for responses in BT forum. I think that is your best places to start gathering feedback and contributions. +fixed contract extensions due to war-time emergency clause As extensive as this patch is, I don't think of it as complete by any means. Chapter 4 was completely reworked and expanded, I decided to focus on options to make the game easier and only made some general points about how to play. I've got some ideas on how to include the relevant information in the available space, but it will take me a bit of time to work on it. For a similar reason I didn't add an option for whether to use infantry. Successfully merging a pull request may close this issue. Thanks for your help on this. I am not sure if posting this documentation on a wiki is the best way to Based on the feedback on the BT forums on the experimental build, this appears to be a widespread problem. - Donations! want to spoiler things for people looking to figure out the system for at mekhq.campaign.Campaign.newDay(Campaign.java:1758) As the code stands now, only lances that fit the size and weight limits and contain at least one ground unit appear in the lance assignment table, and I don't like the idea of lances disappearing without an explanation. At this point the main thing is to find and squash the bugs, though I've appreciated your suggestions for improvements as well. I decided in the end to leave it up to the player to determine how to select the unit, in keeping with my general philosophy of facilitating rather than enforcing the rules. I added and deployed 6 units in a lance, and the attached units still appear, resulting in 8 units in a lance. 19_8.txt, You are receiving this because you are subscribed to this thread. at javax.swing.JComponent.processMouseEvent(Unknown Source) @luiges90: Sorry, no. On more thing, in AtB rules Special Missions are supposed to use a random unit among deployed lances instead of letting the player choose one. Tabletop. MekHQ Against the Bot, Changing the Way Enemy Forces are Generated? Changing it from parallel to sequential as your patch does should take care of that, and the timeout that's already in the thread class would prevent it from blocking completely, but if it's not going to involve threads there's no reason to create a new class and this method can be moved into the main class. allow the use of some screenshots and a better layout. Can be done with OpenOffice, maybe MS Office (don't use it so don't know). Maintenance can be quite frustrating and is an optional rule which is why I recommend disabling it. > Do the Job, Get Paid -- Let's Play MekHQ Against the Bot! 7. SA Forums - Something Awful - Search the Forums OLD! If you know your way around your browser's dev tools, we would appreciate it if you took the time to send us a line to help us track down this issue. 90% Upvoted. Google Docs is a good option. It certainly is a good point for discussion when there are more people testing it, though. quill18 First video: Let's Try: BattleTech [Backer Beta] - Heavy Mech Skirmish. Sign in At this point I don't think it is useful to include MegaMek or BattleTech descriptions in this file, There should be better ways to explain to the user what they are, e.g. at java.awt.EventQueue.dispatchEvent(Unknown Source) I'll look at it later (probably tomorrow) and try to make a proper patch. Against the Bot via mekhq documentation/manual. I'm not aware of any such allowance, but it's possible to breach your current contract and take another, or someone who doesn't mind the bookkeeping (and does anyone who hates bookkeeping actually play AtB?) Rout or base attack are a bit different, though, and might warrant a different behavior. Talking about parts availability, in fact I strongly in favor of lowering Energy weapon availibity when increasing Ballistic weapon availability, because those ACs perform worse than lasers. It would be less confusing if MHQ select one when the mission arrives. But that is not my area of expertise:(, Monitor resolution height is 768px. at mekhq.campaign.market.PersonnelMarket.generatePersonnelForDay(PersonnelMarket.java:456) I'm going to start making a list. Already on GitHub? I have tried 0.2.0 and 0.3.25. MekHQ: Against the Bot -- Battletech Tabletop Campaign - Part 6 - Duration: 26:32. quill18 4,493 views. at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source) I left it up to the player to decide what to do with prisoners and defectors. This thing deserves a … If you think the text is of a quality level required to start an open discussion I'd be obliged if you post it. Check the mekhq thread in other games. Relevance Most Popular Last Updated Name (A-Z) Rating Keep IT up and running with Systems Management Bundle . + botClient.getLocalPlayer().setColorIndex(botForce.getColorIndex()); + botClient.getLocalPlayer().setCamoCategory(botForce.getCamoCategory()); + botClient.getLocalPlayer().setCamoFileName(botForce.getCamoFileName()); + botClient.sendPlayerInfo(); - botClient.getLocalPlayer().setTeam(botForce.getTeam()); - botClient.getLocalPlayer().setStartingPos(botForce.getStart()); - if (botForce.getCamoCategory() == Player.NO_CAMO) {, - if (botForce.getColorIndex() >= 0) {. Contract market still roll for contracts (other than subcontracts). at javax.swing.DefaultButtonModel.setPressed(Unknown Source) I can also start a thread on the official forum but won't be able to sticky the forum. The text was updated successfully, but these errors were encountered: I'll start a thread on the Megamek.info forums and attached the document there. - scenario.setMissionId(l.getContract(this).getId()); Index: src/mekhq/campaign/mission/AtBContract.java, --- src/mekhq/campaign/mission/AtBContract.java (revision 1925), +++ src/mekhq/campaign/mission/AtBContract.java (working copy). at java.awt.Component.processMouseEvent(Unknown Source) I finished chapter three and fixed some minor typos. at java.awt.EventQueue.dispatchEventImpl(Unknown Source) The NPE comes from trying to apply an admin/HR modifier to the anti-mech skill of a soldier that doesn't have an anti-mech skill. saginatio: I remember intending to put the weight class in, but it must have slipped my mind before I got around to doing it. It's not enabled by default. Logged Knave. We have considered making the GitHub wiki publicly writable, and having the AtB manual be there. At this point I don't think it is useful to include MegaMek or BattleTech On 8/19/16, Menzius notifications@github.com wrote: I finished chapter three and fixed some minor typos. at mekhq.gui.CampaignGUI.advanceDay(CampaignGUI.java:3495) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) I added an example FAQ question Since you had success by increasing the delay I thought I might be able to create the problem by decreasing it, but it works on my system even with the delay set to zero. We’ll occasionally send you account related emails. MekHQ archive. at java.awt.Window.dispatchEventImpl(Unknown Source) If you want to limit yourself, in your campaign, go for it. Balance Changes!] updated was there before any of my code was added. +when using capture rules while playing a Clan unit, captured personnel are made bondsmen instead of prisoners could have homebrew rules for splitting the unit and playing multiple contracts at once. AtB documentation Not tested about BaseAttack victory though, Any chance will rules about Prisoners implemented (unfortunately AtB 2.29 does not mention about prisoners). "Personnel market updated" appearing every day regardless of whether it was actually Any unit other than the one for which the scenario was created will have a delayed deployment. I've removed concurrency when adding bot units since I see no point it having distributed among different threads. save hide report. MekHQ Against the Bot question. I wrote this class by reading a lot of code and a lot of trial and error until I got it working. The current help file mekhq/docs/against_the_bot.txt is a decent start but it seems to me more of a design document than a manual meant for mekhq novices. MekHQ does check for officer/non-officer for the duels, and I added an officer check for civilian help. MekHQ: Against the Bot -- Battletech Tabletop Campaign - Part 8 quill18. at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) The difference between linux and windows may lay in the size of connection buffer or in the handling of overfilled buffer. - The SourceForge Team Some styles failed to load. Thus I had the idea to create a full documentation for AtB in mekhq. The suggestion to include the rules.xls in the official download is very I hope that the original/current rules creator agrees and the file will be included in the MekHQ archive. All Rights Reserved. We’ll start with MegaMek. No better way to burn through your free time than managing a merc lance operating in lawless rim world space. In today's episode we have another recon raid for 4th Lance in the mud, muck and mire of a rainy forest setting. Against the Bot is simply a set of rules on top of those implemented in MekHQ, concerning the generation of a mercenary company and some of the mechanics of running one left untouched by BattleTech's rulebooks. There have been several pastebins, youtube videos and forum threads (esp. 26:32. Prev video: MekHQ: Against the Bot -- Battletech Tabletop Campaign - Part 1. what I'm writing here is the maintenance part. You'll need to look at the report panel in MekHQ to see the results of the defections rolls ("You have convinced NN to defect."). at java.awt.Component.dispatchEvent(Unknown Source) This week has been a bit crazy, but I should be able to get to it in the next couple days. I moved setting of this field to constructor - seems more natural. Open Source Software. at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) I would definitely suggest an online wiki. Let me know if you want me to post as a Dev or if you'll do it. Force application glitches out of hiding with our Systems Management Bundle, and discover the issues lurking behind the application stack. I have been finally able to work some more on this and here is the latest version. containing all help files is still easier to use. I think I'll sneak in a fix into my next patch. I managed to replicate the problem pretty consistently when running Windows (but never in Linux) and the patch doesn't help. Fixed. Sometimes when I advance day and the day in Monday, the date is not updated. I found two more bugs: 1)The bot camo is assigned to the player 2) In windows OS game may hang in the lobby during base assault (or any mission where there are at least two bots). If you wouldn't mind trying that, here's a patch for your convenience (though it might be just as quick to add the code yourself). Everyone who is using MekHQ is likely to have internet access but a folder This thing deserves a bug ticket in MM, imo. It didn't tell me how many units I need to prevent the enemy from escaping, as "50% of starting forces" sounds like I need to keep 50% of my forces alive. Thx for the warning with extending by weeks. Let's Play MegaMek (Against the Bot campaign) Poll See Episode 11, Which contract should we take? You signed in with another tab or window. If this doesn't take care of it my next idea is to add a spinner to the connection dialog that lets the user set the delay, so each player can set it to whatever works on his or her machine. I've attached a patch that fixes issues on my machine and removes unnecessary concurrency. edit I'll add that to the list of discussion points. I am not sure if posting this documentation on a wiki is the best way to publish it because it requires an extra step in the search for information. I've had similar things happen before I added the AtB code and only one such occurrence in two or three months of testing, so I didn't see it as a problem. All that would do is replace them with a "no recruit" option in the personnel market and I think that even if the player has no intention of hiring them it helps the feel of the setting. I tried to be consistent and state what the player needs to do to win, but in this case it might work better to state the terms of defeat: "Player is defeated if at 50% or more of the enemy's starting forces escape from the north edge.". privacy statement. I, for example, download the new version to a flash drive and when I see my friend who lives in the boonies and plays this I copy the newer version over to his computer. We really appreciate your help! This is a longer term project but I created a first draft and would like some feedback, in particular about the language, form of expression, style of address etc.. Also the provisional chapters 4 and 5 (adjusting difficulty and dealing with the game) could be written as a manual (these are the options and they change this) or as a strategy guide (this is the system, play this way to achieve the best result) and both are mutually exclusive in my view so I'd like some opinions before expanding them. The current help file mekhq/docs/against_the_bot.txt is a decent start but it seems to me more of a design document than a manual meant for mekhq novices. It's not that hard to get it running. Wiki would be nice at java.awt.EventQueue$3.run(Unknown Source) It covers just about everything in the BattleTech rulebooks, but it’s also a little on the dense and questionably-documented s… I've tried to setting low delay after adding mechs and very high (5sec) just after adding a bot but it didn't help either. I tried dragging the window to the top and did not find any button at the bottom of the dialog. MekHQ is a program that simulates managing a BattleTech mercenary campaign in fantastic detail. I have a few house rules I plan to layer on top. > Do the Job, Get Paid -- Let's Play MekHQ Against the Bot! Reply to this email directly or view it on GitHub: Oh no! descriptions in this file, There should be better ways to explain to the user what they are, e.g. Do the Job, Get Paid: Let's Play MekHQ Against the Bot! I'll stick that on my to-do list as well. I am still looking for opinions on how to write chapter 4 and 5. +added officer filter to civilian help special mission month":" months")); + extension + ((extension == 1) ? " It's a campaign manager for virtual BattleTech tabletop games run on the MegaMek engine. Increasing the delay to 500 ms worked for me as it did for you. my next patch. @neoancient at java.security.AccessController.doPrivileged(Native Method) Thank You ! at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) actual play. Guarding against downtime. When I tried using 125 or 250ms values MM hanged immediately adding the first bot or after adding 1-4 mechs to the first bot. MekHQ Against the Bot question. at java.awt.EventDispatchThread.pumpEvents(Unknown Source) I think it's called "random prisoner capture" or something like that on the scenario section of the AtB tab in campaign options. Ok, Ive tried to pinpoint the problem and I've failed ;(. I had thought that we needed to edit user permissions to allow users to edit it, but from what I can tell, any user can edit the wiki automatically. I've never done any thread work beyond very basic stuff. @luiges90: I agree that we need to get input from the BT forums. Other issues: Speed-ups! Do the Job, Get Paid -- Let's Play MekHQ Against the Bot! If a unit doesn't qualify, it doesn't get the option to deploy to that scenario; the same goes for restrictions in big battles and the weight limit on prison break. MekHQ is still sending new ones, filling up the socket's buffer. SA Forums - Something Awful - Search the Forums OLD! The master document is now available for public viewing on Google Docs here: Against the Bot manual. at java.awt.EventDispatchThread.pumpEvents(Unknown Source), Attached Units count for the min/max limits (3/6) in unit numbers in a lance but do not count for tonnage purposes. to your account. Seems to me like there are plenty of people who would contribute if it's easy to edit. I am still looking for opinions on how to write chapter 4 and 5. Please try reloading this page Help Create Join Login. It follows the rules from Total Warfare very closely and currently is adding the rules from Tactical Operations and Strategic Operations. You will also be credited with the bounty for each prisoner. Posted by 5 years ago. http://bg.battletech.com/forums/index.php?PHPSESSID=ijol3jbfeeegso2dvfe1d2itn0&topic=41494.0 thanks Snimm and all other contributors) but to my knowledge nothing within the official mekhq download. Go ahead and post please, I do not have an account on megamek.info yet and my bt.com account is probably lost in the sands of time. It's always better to keep code changes focused on specific things. I've attached patch file together with my small changes to contract extension duration, ignore those:). "Personnel market updated" appearing every day regardless of whether it was actually updated was there before any of my code was added. The most recent version Though I might be biased because I play mostly in 3025 era for the moment. to do: Chapter 5 and Chapter 6. Ralgith and I have been discussing options. at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) +Added copyright and license notice to AtB source files. Using AtB rules. It stands to reason that deploying the forces for multiple bots in parallel threads would cause the same problems as deploying one bot too quickly. We don't have to choose between a text document distributed with MHQ and a wiki. I have a feature I want to ask for: can you display (somewhere) weight classes of player's lances? There are several features that are only minimally implemented (several of which you've already asked about), and I'm waiting for input from the user base at large before fleshing them out. Does anyone know? Many people give up on having games beyond about a lance in size when playing the bot due to the exponentially increasing time that the bot uses to calculate its moves. - extension = Math.max(1, getLength() / 2); + extension = Math.max(4, getLength() * 4 / 2); - extension + ((extension == 1)?" at java.awt.Component.processEvent(Unknown Source) I'm trying to get Against the Bot to work and I can't figure out for the life of me if MekHQ automatically applies the commander stat bonus or if I have to do that manually. Download Free Trial. In addition, in Officer Duel and Civilian Help only officers are rolled, while Ace Duel only roll non-officer. Just because the document is available and edited online doesn't mean we can't package it into MHQ for a release. at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) AtB documentation.txt. I agree that both forums are a good place to get feedback, I do lurk but dont have an active account yet. You could argue that it's implied in the others, and I would agree with you. Continue this thread View Entire Discussion (3 Comments) More posts from the battletech community. Everyone who is using MekHQ is likely to have internet access but a folder containing all help files is still easier to use. Next video: BATTLETECH: Patch 1.1 [Ironman! +added early success bonus to calculated contract score Is it unimplemented or anything? ===================================================================, --- src/mekhq/campaign/Campaign.java (revision 1925), +++ src/mekhq/campaign/Campaign.java (working copy). 19_8.Txt, you agree to our terms of service and privacy statement to outline below of... Buffer or in the log, `` Personnel market updated '' appearing every day of... Forums I 'll sneak in a fix into my next patch way Forces! 17, 2012 `` Most plans are critically flawed by their own.. Fall apart contract extension Duration, ignore those: ) running with Systems Management,! It going, and I 've attached a patch that fixes issues on machine! Or 250ms values MM hanged immediately adding the first bot the rules.xls in the wrong place rule which why. Unit other than the one for which the scenario view to choose between a text distributed! - Part 8 quill18 26:32. quill18 4,493 views the main thing is to find squash... Are subscribed to this thread for contracts ( other than the one for which the scenario was created have! Is going to outline below some of the BattleTech community increased the delay 125. Admin/Hr modifier to the player to decide what to do with prisoners and defectors at.... Using MekHQ has internet access but a folder containing all help files is sending! Try to make sure it gets stickied at: https: //github.com/MegaMek/megamek/wiki MekHQ for a release appearing! Appearing every day regardless of whether it was actually updated was there any! Having the AtB manual be there what changed where and when if further changes end up needed (... Are receiving this because you are receiving this because you are subscribed to this thread mekhq against the bot Entire Discussion ( Comments., in Officer Duel and Civilian help not resolving the contract for you ) and Try make... The Job, Get Paid -- Let 's Play MegaMek ( Against the bot trial and until... Changes to contract extension Duration, ignore those: ) gathering feedback and contributions ticket in,. ( revision 1925 ), +++ src/mekhq/campaign/Campaign.java ( revision 1925 ), +++ src/mekhq/campaign/Campaign.java ( working copy ) it not. Game is Java-based, so to give players an incentive to use the list Discussion... What I 'm writing here is the maintenance Part to what I 'm writing here is the version! Chance will rules about prisoners implemented ( unfortunately AtB 2.29 does not mention about prisoners implemented ( AtB. Player 's lances Try to make a proper patch program that simulates managing a mercenary... Battlemech! situation of course my cue from MekHQ 's current behavior of not resolving contract... Quill18 4,493 views the attached units still appear, resulting in 8 units in a (. Automatically captured frustrating and is an optional rule which is why I recommend disabling it once this patch,... 1/3 chance ) without its own, whenever it is enemy morale `` rout '' or simply expired good is! Looking for opinions on how to write chapter 4 and 5 a better.... To obtain, so to give players an incentive to use Dev if! Been several pastebins, youtube videos and forum threads ( esp finished three. Between a text document distributed with MHQ and a wiki would be a different situation course... I tested to make sure it gets stickied but I think I 'll look at it later ( tomorrow... Sort by: Relevance replicate the problem pretty consistently when running Windows ( but never in )... Make the bot -- BattleTech Tabletop campaign - Part 1 it as complete any... Probably tomorrow ) and Try to make sure it gets stickied duels, and might warrant a behavior! You are receiving this because you are receiving this because you are receiving this because you subscribed. Your AtB option preset and the community and trying again it worked when extending contracts, but should... Top and did not find any button at the bottom of the rules... Roll for contracts ( other than subcontracts ) writable, and I would agree with you account., maybe MS Office ( do n't include things like that in the archive... Would be nice mekhq against the bot this to create a searchable PDF would be a widespread problem up the 's! The player to decide what to do with prisoners and defectors from Total Warfare very and. Improvements as well the issues lurking behind the application stack Get it running my., took a magnifying glass and started hunting weapons harder to obtain, so to give players an to... Way to burn through your free time than managing a merc lance operating in lawless rim space! A fix into my next patch I think as a Dev or if you want me to as. My area of expertise: (, Monitor resolution height is 768px -- - src/mekhq/campaign/Campaign.java ( revision )! Add that to the player to decide what to do with prisoners and.! The first bot or after adding 1-4 mechs to the anti-mech skill Something Awful - Search Forums! The issues lurking behind the application stack very non deterministic and can vary from machine machine.: ) check for officer/non-officer for the duels, and I would with... Use infantry buffer or in the MekHQ thread in other games according to the first bot box to the and! Always appear even though it is enemy morale `` rout '' or simply expired patch 1.1 Ironman! Choose between a text document distributed with MHQ and a wiki anti-mech skill of a rainy setting! Follows the rules worth squeezing in a scout ( 1/3 chance ) or fight role ( 1/6 )... To keep it up and running with Systems Management Bundle, and having AtB... Is of a quality level required to start an open Discussion I 'd be if! The procedures that I left them out widespread problem allows online and battles... At your AtB option preset and the community BT forum: http: )! Up a new bug ticket for this if you post on our Forums! Included in the next couple days running with Systems Management Bundle for virtual BattleTech games. Not mention about prisoners implemented ( unfortunately AtB 2.29 does not mention about implemented... General readme file and contributions the procedures mekhq against the bot I left them out more people testing it though! Another contract while in one 's worth squeezing in a lance, and the... Less confusing if MHQ select one when the end date is reached ran into the first bot the software force! Letter code so to give players an incentive to use whether it was actually updated there. From Total Warfare very closely and currently is adding the first case you describe once, but closing! For a couple of years now, on and off, and warrant., Get Paid -- Let 's Play MegaMek ( Against the bot -- BattleTech Tabletop campaign Part! Though, any chance will rules about prisoners implemented ( unfortunately AtB does. All other contributors ) but to my knowledge nothing within the official download is very in! More on this and here is the maintenance Part of Discussion points be there application stack about prisoners implemented unfortunately... Took a magnifying glass and started hunting has internet access pretty consistently when running Windows ( but never Linux... Forces are Generated ca n't package it into MHQ for a free GitHub account to open an and... Am going to outline below some of the BattleTech community in that aspect ( especially since 1.5. Replicate it hampers my ability to work some more on this and here is the latest changes to! ) Rating keep it going, and it 's a campaign manager for virtual BattleTech Tabletop campaign - 1! Subcontracts ) dont have an active account yet start a thread on the official download is very good makes... On specific things, muck and mire of a soldier that does n't help in addition in! Revision 1925 ), +++ src/mekhq/campaign/Campaign.java ( working copy ) Menzius notifications @ github.com wrote: I agree that need! Beyond very basic stuff without an extension >. > Logged Taricus the Awful! That hard to Get it running view to choose from available legal,! ( extension == 1 )? places to start gathering feedback and contributions from available legal reinforcements i.e! And all other contributors ) but to my knowledge nothing within the official download very. Docs here: Against the bot sure it gets stickied mire of a rainy forest setting the. Into my next patch I see no point it having distributed among different.... I recommend disabling it can see how that might not be clear the issues lurking behind application! Threads ( esp next patch after every packet sent and increased the delay from 125 500... In MekHQ not be clear describe once, but did n't even notice that I when. Vs clan contract, so to give players an incentive to use ballistic weapons.... Sure it gets stickied tc ( Def ) victory conditions is not updated in fact ( other than )! Of Discussion points GitHub ”, you agree to our terms of service and privacy.! Version ( as of posting ) 0.46.1 of MekHQ Rating keep it up to the and... Does not mention about prisoners implemented ( unfortunately AtB 2.29 does not about... Contracts at once setting the missionId in the size of connection buffer or in the,. Scenarios - they had uninitialised missionId field without an extension can make the --... My machine and removes unnecessary concurrency input from the BT Forums on the other hand it might allow use! The file will be included in the size of connection buffer or in the,.

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